
Last Frontier
The Vesuvius Incident
A board game by Neal Sofge, Michael Wasson
1-2 Players 120 minutes Medium
Sudden Death Ending, Dice Rolling, Grid Movement, Square Grid, Variable Set-up, Simulation, Line of Sight, Movement Points, Events, Chit-Pull System
Horror, Science Fiction, Wargame
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Description
In Last Frontier: The Vesuvius Incident, you're in for a thrilling adventure that's out of this world. Published in 1993 and designed by Neal Sofge, this game drops you into a horror-filled science fiction scenario where you must navigate a crippled lab ship in a desperate bid for survival. As a member of the UN Colonial Marine Corps, you'll take command of a team of heavily armed Marines, tasked with rescuing the surviving crew from the clutches of malevolent alien intruders, escaped lab animals, and berserk robots. With a sabotaged defense system and the ship plummeting towards a fiery end in the atmosphere below, every minute counts. As you delve into the heart of the ship, you'll encounter unpredictable events and challenges that will test your strategic skills. The game's chit-pull system, dice rolling, and grid movement mechanics create a sense of tension and uncertainty, while the line of sight and movement points systems add a layer of tactical depth. With a playtime of 120 minutes, you'll be fully immersed in the world of Last Frontier, and the normal complexity of the game rules means that fans of board games will have no trouble learning the ropes. Will you be able to rescue the crew and make it back alive, or will you succumb to the dangers that lurk in the depths of the ship? The fate of the mission rests in your hands in Last Frontier: The Vesuvius Incident.
