
Mighty Midgets
Scenarios & Rules for Small Craft in WWII – An Expansion for Command at Sea
An expansion by Dave Schueler, Larry Bond, Bill Madison, Chris Carlson
2-12 Players 150 minutes High
Simulation, Hexagon Grid
Wargame, World War II, Nautical
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Description
Mighty Midgets is an expansion for Command at Sea that brings small craft to the forefront of World War II naval battles. With rules and scenarios tailored for these tiny but mighty vessels, players can experience a new level of complexity and challenge. Designed for 2 to 12 players, the game takes around 150 minutes to play and requires a bit of time to learn due to its intricate rules. Published in 2003 by a team of experienced game designers, Mighty Midgets uses simulation and hexagon grid mechanics to recreate historic naval battles. As an expansion, it builds upon the base games Command at Sea and The Rising Sun, adding a fresh layer of depth to the series. With its unique focus on small craft, Mighty Midgets offers a thrilling and immersive experience for fans of wargames and World War II history.
