
Mystery of the Temples
A board game by Wei-Min Ling
2 - 4 Players 20 - 40 minutes Low
Set Collection, Variable Player Powers, Area Majority / Influence, Action Queue, Pattern Recognition
Economic, Fantasy
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Description
In Mystery of the Temples, brave adventurers take on the role of Curse Breakers, exploring ancient magical ruins to uncover powerful arcane runes. With easy-to-learn rules, 2 to 4 players can dive into this fantasy world, collecting crystals of various colors to break dark curses and earn victory points. The game is a thrilling challenge, lasting 20 to 40 minutes, where players must use their skills to outshine their peers. As Curse Breakers, players travel between the wilderness and temples, collecting crystals to fuse on their Crystal Grid in the correct order. This fuses the power of the crystals, breaking the temple's curse and rewarding players with runes and victory points. The game ends when a player breaks five curses, and the player with the most victory points is crowned the most reliable and professional Curse Breaker, rising above their peers in the magic academy.
