Board game, Nine Worlds

Nine Worlds


  A board game by Richard Denning

2-6 2-6

 60-90 minutes   Low 

  Variable Player Powers, Area Majority / Influence

  Fantasy, Fighting, Mythology, Travel

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Description

In Nine Worlds, players are transported to a realm of Norse and Anglo-Germanic myth, where they must navigate and conquer nine distinct worlds. With easy-to-learn rules, 2 to 6 players can join in on the fun, spending around 60 to 90 minutes vying for control of these mystical lands. As they move their armies between worlds, players must strategically use their action points to outmaneuver their opponents. By dominating individual worlds, players gain access to powerful world powers that can be used to turn the tide of the game. The goal is to accumulate the most armies and control or dispute control of as many worlds as possible. With variable player powers and area majority influence, each game is unique and exciting, offering a fresh challenge for players to overcome. Designed by Richard Denning and published in 2016, Nine Worlds is a thrilling base game that combines fantasy, fighting, and mythology for an unforgettable experience.

Expansions

Nine Worlds: Sagas and Treasures
Nine Worlds

Sagas and Treasures

  3-6 Players

 60-120 minutes

 Unknown 

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