Board game, One Card Dungeon Adventure Pack: Harbour Clash

One Card Dungeon Adventure Pack

Harbour Clash


  An expansion by Barny Skinner, Giampaolo Razzino

1 1

 15-60 minutes   Unknown 

  Action Points, Dice Rolling, Grid Movement, Square Grid, Solo / Solitaire Game, Line of Sight, Movement Points, Moving Multiple Units

  Fantasy, Fighting

  View onBoardGameGeek

Friends and Communities with One Card Dungeon Adventure Pack

ᕙ( • ‿ • )ᕗ

Find friends and places with this board game.
Create a free account to explore.

Description

In the world of One Card Dungeon, a new challenge emerges with the Harbour Clash Adventure Pack, designed by Giampaolo Razzino and hitting the scene in 2025. This exciting expansion is all about facing the unknown and pushing back against the darkness that threatens to destroy the harbour. As a solo player, you'll embark on a thrilling adventure that can be completed in as little as 15 minutes or as long as 60, depending on your pace and the challenges you face. With simple rules that can be picked up fast, you'll be diving into the action in no time, using a combination of action points, dice rolling, and grid movement to navigate the dangers that lie ahead. As you delve into the Harbour Clash, you'll discover new features that enhance your gameplay experience, including a new Dungeon card, a new class to master, and the innovative Item module. These additions build upon the foundations established in the base game and the M'Guf-yn Returns expansion, offering a fresh and exciting experience that's sure to test your skills. With the fate of the harbour hanging in the balance, you'll need to be brave and strategic in your approach, using your wits and whatever tools you have at your disposal to overcome the threats that emerge from the depths. The harbour is counting on you to save it from impending ruin, and with the Harbour Clash Adventure Pack, you'll have everything you need to take on the challenge. The Harbour Clash Adventure Pack is all about immersive fantasy and intense fighting, as you battle against the forces of darkness to restore peace to the harbour. As a solo experience, you'll be fully invested in the world and the outcome, making every decision and every roll of the dice count. With its unique blend of mechanics and thrilling gameplay, this expansion is the perfect way to inject new life into your One Card Dungeon adventures, and its ease of use makes it accessible to players of all levels. So why not dive in and see what dangers and treasures the Harbour Clash has in store for you?

Expansion for

One Card Dungeon
One Card Dungeon

  1 Players

 15-60 minutes

 Low 

Similar Board Games

Arcadia Quest
Arcadia Quest

  2-4 Players

 60 minutes

 Medium 

Too Many Bones
Too Many Bones

  1-4 Players

 60-120 minutes

 High 

Vast: The Mysterious Manor
Vast

The Mysterious Manor

  1-5 / 3-5 Players

 60-120 minutes

 High 

Descent: Journeys in the Dark (Second Edition)
Descent

Journeys in the Dark (Second Edition)

  1-5 / 2-5 Players

 120 minutes

 Medium 

Descent: Legends of the Dark
Descent

Legends of the Dark

  1-4 Players

 120-180 minutes

 Medium 

Last Bastion
Last Bastion

  1-4 Players

 45 minutes

 Medium 

The City of Kings
The City of Kings

  1-4 Players

 45-180 minutes

 Medium 

CoraQuest
CoraQuest

  1-4 Players

 45-60 minutes

 Low 

Chronicles of Avel
Chronicles of Avel

  1-4 Players

 60 minutes

 Low 

Leviathan Wilds
Leviathan Wilds

  1-4 Players

 45-90 minutes

 Medium