Board game, Rise of the Necromancers

Rise of the Necromancers


  A board game by Thorbjørn Christensen, Christoffer Kyst

2-5 2-5 4

 45-120 minutes   Medium 

  Set Collection, Variable Player Powers, Area Majority / Influence, Dice Rolling, Movement Points

  Fantasy, Miniatures, Horror, Territory Building, Zombies

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Description

Get ready to unleash your dark side and become the ultimate Necromancer King. In Rise of the Necromancers, 2 to 5 players compete to master dark magic, raise an army of undead minions, and conquer the lands. The game is easy to learn, but offers a depth of strategy that will keep you coming back for more. With a playtime of 45 to 120 minutes, you'll have plenty of time to develop your Necromancer and take control of the territories. As you move your miniature Necromancer around the game board, you'll gather resources, spells, and artifacts, and battle rival Necromancers to increase your combat and movement abilities. With variable player powers and a unique starting setup each time, no two games are ever the same. Will you be able to collect enough spells, artifacts, and minions to become Headmaster of one of the four academies, or will you seize the throne as the Necromancer King?

Expansions

Rise of the Necromancers: Dawn & Demons
Rise of the Necromancers

Dawn & Demons

  1-5 Players

 45-120 minutes

 Low 

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