
Risk 2210 A.D.
Advanced Tech Command Deck
An expansion by M. G. Smith
2-5 2-5
90 minutes Simple
Area Majority / Influence, Area Movement, Dice Rolling, Auction/Bidding, Variable Phase Order
Science Fiction, Wargame
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Description
Risk 2210 A.D.: Advanced Tech Command Deck is an exciting expansion to the original Risk 2210 A.D. game, designed by M. G. Smith and published in 2007. This expansion adds a new layer of strategy to the game, introducing advanced technologies that players can use to outmaneuver their opponents. With simple rules that can be explained quickly, 2 to 5 players can dive into a 90-minute game of area control and influence, using a combination of area movement, dice rolling, and auction mechanics to gain the upper hand. As a science fiction wargame, it offers a thrilling experience, especially for fans of the base game, and its variable phase order mechanic keeps things fresh and unpredictable. The Advanced Tech Command Deck is the perfect addition for anyone looking to take their Risk 2210 A.D. gameplay to the next level, with new opportunities for strategic bidding and clever maneuvering.
