Board game, Root: The Marauder Expansion

Root

The Marauder Expansion


  An expansion by Nick Brachmann, Cole Wehrle, Patrick Leder, Joshua Yearsley

 2-6 Players   60-90 minutes   High 

  No associated mechanics.

  Fantasy, Animals, Wargame

  View onBoardGameGeek

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Description

Root: The Marauder Expansion brings fresh excitement to the Woodland with two new factions, the Lord of the Hundreds and Keepers in Iron, each with their own unique strategies. The Lord of the Hundreds will stop at nothing to dominate the land, while the Keepers in Iron seek to reclaim ancient relics and bring glory to their order. This expansion also introduces four new hirelings, including the Forest Patrol and Feline Physicians, who can be used to secure your realm and heal injuries, and the Spring Uprising and Rabbit Scouts, who fight for freedom and revolt against despots. With these new additions, the game becomes even more dynamic and challenging, especially with lower player counts, where the hirelings introduce a chess-like tension. The expansion is suitable for both casual and competitive play, and can be enjoyed by 2 to 6 players in 60 to 90 minutes. Whether you're a seasoned player or new to the game, Root: The Marauder Expansion offers a thrilling experience that will keep you on the edge of your seat.

Expansion for

Root
Root

  2-4 / 3-4 Players

 60-90 minutes

 High 

Root: Marauder Hirelings Pack & Hireling Box
Root

Marauder Hirelings Pack & Hireling Box

  2-4 Players

 60-90 minutes

 High 

Root: The Clockwork Expansion 2
Root

The Clockwork Expansion 2

  1-4 Players

 60-90 minutes

 High 

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