
Slyville
A board game by Marek Daniluk, Dominika Gerasimiak, Justyna LeszczyĆska, Mateusz Romach
3-5 Players 45-60 minutes Low
Hand Management, Set Collection, Variable Player Powers, Modular Board, Take That, Variable Set-up, Contracts, Race, Income, Auction/Bidding, Turn Order: Progressive, Auction: Sealed Bid, Negotiation
Humor, Bluffing, Medieval, Negotiation
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Description
In the medieval city of Slyville, you'll become the head of a guild, sending your henchmen to various districts to find trade bargains, make deals, and gain power and wealth. With 3 to 5 players, this 45 to 60 minute game is all about managing your resources, bluffing, and figuring out your opponents' strategies. You'll need to predict what goods your adversaries might need and try to upset their plans, all while securing the most valuable deals for yourself. As you play, you'll use your card actions to bid on goods, collect the resources you need, and close shady deals. The goal is to gather 100 points by completing deal tiles, which can be worth 20-40 points each. With its unique blend of auction, negotiation, and hand management mechanics, Slyville is a game of pretense and deceit that's full of humor and medieval charm. Will you become the most influential guild master in the city, or will your opponents outmaneuver you?
