Board game, Space-Off: Ship Shape – Right Booster

Space-Off

Ship Shape – Right Booster


  An expansion by Adrian Adamiec, Sula Medovoy, Daniel Robinson, Yaelle Sieh

 4-10 Players   0 minutes   Unknown 

  Acting, Action/Event, Action Timer, Advantage Token, Auction/Bidding, Betting and Bluffing, Chaining, Deduction, Dice Rolling, Finale Ending, Flicking, Grid Movement, Hot Potato, Income, Matching, Memory, Negotiation, Paper-and-Pencil, Pattern Recognition, Push Your Luck, Race, Rock-Paper-Scissors, Roll / Spin and Move, Singing, Slide/Push, Team-Based Game, Tug of War

  Action / Dexterity, Party Game, Science Fiction

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Description

Space-Off: Ship Shape – Right Booster drops into your crew’s tabletop galaxy like a turbo‑charged snack break, letting 4‑10 friends jump into a wild, fast‑paced party of acting, bluffing, dice‑rolling, and good‑old rock‑paper‑scissors. Designed by Adrian Adamiec, Sula Medovoy, Daniel Robinson, and Yaelle Sieh, this 2026 expansion builds on the original Space-Off and crams a ridiculous mix of mechanics—auctions, tug‑of‑war, singing, flicking, and even a hot‑potato dash—into a game that can be explained in a heartbeat and finished faster than you can say “booster”. The rules are so simple you’ll be laughing and negotiating before the first turn ends, and the ever‑changing grid, pattern‑matching, and push‑your‑luck twists keep every round fresh. Perfect for parties, it turns any gathering into a chaotic, sci‑fi showdown where the only thing you need to bring is your sense of humor and a willingness to shout “I’m the right booster!” at the top of your lungs.

Expansion for

Space-Off
Space-Off

  4-10 Players

 45-60 minutes

 Low 

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