Board game, Star Trek: Ascendancy – Vulcan High Command

Star Trek

Ascendancy – Vulcan High Command


  An expansion by Aaron Dill, John Kovaleski, Sean Sweigart

 3-4 Players   90-180 minutes   Medium 

  Variable Player Powers, Action Points, Dice Rolling, Modular Board, Trading, Variable Phase Order

  Civilization, Science Fiction, Negotiation, Territory Building, Wargame, Exploration, Movies / TV / Radio theme

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Description

Get ready to boldly go where no one has gone before with Star Trek: Ascendancy – Vulcan High Command, an exciting expansion to the popular board game. This expansion adds a new layer of complexity and fun, allowing 3 to 4 players to explore the galaxy, negotiate with each other, and build their territories. With new Star Systems and Exploration Cards, players will have even more opportunities to expand their civilization and outmaneuver their opponents. As a game of normal complexity, fans of board games will have no trouble learning the rules, but the variable phase order and player powers will keep them on their toes. With a playtime of 90 to 180 minutes, players will be fully immersed in the world of Star Trek, using action points, dice rolling, and trading to achieve their goals. The Vulcan High Command expansion is the perfect addition to the base game, offering hours of engaging and challenging gameplay.

Expansion for

Star Trek: Ascendancy
Star Trek

Ascendancy

  3 Players

 180 minutes

 Medium 

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