
The Court of Miracles
A board game by Vincent Brugeas, Guilhem Gautrand
2-5 3-5 4
40 minutes Low
Area Majority / Influence, Worker Placement, Secret Unit Deployment
Bluffing, Medieval
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Friends and Communities with The Court of Miracles
Description
In The Court of Miracles, you'll lead a guild of beggars through the streets of 16th century Paris, using trickery and opportunism to build your renown. With easy-to-learn rules, 2 to 5 players can join in on the fun, plotting and scheming their way to victory in just 40 minutes. Each turn, you'll place one of your Rogue tokens in a neighborhood, secretly deploying your abilities to gain coins, draw plot cards, or move the Penniless King forward. As you navigate the city, you'll need to bluff and outmaneuver your opponents to control the neighborhoods and earn rewards. With the ability to buy additional Rogues, cards, and influence the Penniless King's path, the game is full of strategic depth and social interaction. Will you be the first to place your 6th Renown token, or will the Penniless King reach the end of his path, crowning the player with the most Renown tokens the winner?
