
The Phantom Society
A board game by Hervé Marly, Frédéric Colombier
2-4 Players 20 minutes Simple
Team-Based Game, Grid Movement, Secret Unit Deployment
Deduction, Abstract Strategy
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Description
The Phantom Society is a quick and simple game where 2 to 4 players take on the roles of ghosts or ghost hunters in a battle to either destroy or save a manor hotel. The game is all about strategy and deduction, with the ghosts trying to inflict damage on the manor by hiding in certain rooms and the ghost hunters trying to figure out where they are. The game is played on a grid representing the manor floor, with each room having a different value. The ghosts start by hiding in certain rooms and then removing adjacent tiles to cause damage, while the ghost hunters try to track them down by removing tiles to see if a ghost is hidden beneath. With a playtime of just 20 minutes, this game is a fast-paced and exciting challenge that requires cunning and logic to win.
