
Tideward
A board game by Connie Vogelmann
2 - 4 Players 45 minutes Low
Action Queue, Area Movement, End Game Bonuses, Grid Movement, Hidden Victory Points, King of the Hill, Modular Board, Moving Multiple Units, Multiple Maps, Pattern Recognition
Animals, Environmental, Exploration, Nautical, Puzzle, Racing
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Description
Tideward whisks 2‑4 players into a breezy, ever‑shifting archipelago where you’re racing friendly critters across tide‑washed tiles, trying to out‑maneuver the others while keeping an eye on secret points hidden beneath the waves. Designed by Connie Vogelmann, the game’s rules are a snap to pick up, but the real fun comes from juggling an action queue, slipping through area‑movement routes, and stacking multiple units on the modular board that reshapes itself each round. You’ll feel the rush of a “king of the hill” scramble, the satisfaction of spotting patterns that unlock end‑game bonuses, and the quiet thrill of uncovering hidden victory points while exploring nautical puzzles and animal‑themed challenges. In about 45 minutes you’ll have a race‑like adventure that’s easy to learn, hard to put down, and always a splash of fresh strategy.

