
Tsukuyumi
Full Moon Down
A board game by Felix Mertikat
3-5 3-5 4
90-180 minutes High
Variable Player Powers, Card Drafting, Area Majority / Influence, Modular Board, Variable Set-up, Campaign / Battle Card Driven
Fantasy, Fighting, Mythology, Science Fiction
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Description
In the post-apocalyptic world of Tsukuyumi: Full Moon Down, players take on the roles of different factions vying for survival and dominance. The game is set in a world where the Moon, now a Japanese god known as Tsukuyumi, has crashed into the Earth, causing chaos and destruction. Players can choose from five unique factions, each with their own abilities, units, and strategies, and must navigate a modular board to gain victory points. With a playtime of 90 to 180 minutes, Tsukuyumi: Full Moon Down is a complex and immersive game that requires strategic thinking and planning. The game's mechanics, including area majority, card drafting, and variable player powers, make for a challenging and engaging experience. As players compete for control, they must adapt to the ever-changing landscape and exploit their opponents' weaknesses to emerge victorious.
