
War in the Ice
The Battle for the Seventh Continent, 1991-92
A board game by Philip S. Kosnett
2-3 2-3
360 minutes Medium
Dice Rolling, Hexagon Grid
Science Fiction, Wargame
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Description
War in the Ice: The Battle for the Seventh Continent, 1991-92 is a classic science fiction wargame that drops you into a frozen world of conflict. Designed by Philip S. Kosnett and first published in 1978, this game is perfect for 2 to 3 players looking for a challenge that will keep them engaged for hours - we're talking 360 minutes of intense gameplay. With a hexagon grid and dice rolling mechanics, the rules are straightforward for anyone familiar with board games, making it easy to dive into the action. Set in a futuristic icy landscape, players will battle for control of the seventh continent, using strategy and a little luck to outmaneuver their opponents. The game's normal complexity and sci-fi theme make it a great choice for fans of wargames and anyone looking for a unique and immersive gaming experience.
