Board game, 22Mars

22Mars


A game by Jonas Jones, Jonas Jones

2 - 5 Players150 - 210 minutesExtreme

Connections, Market, Network and Route Building, Stock Holding, Tile Placement

Economic, Trains, Transportation

Source - BoardGameGeek

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Description

Get ready to blast off into a dystopian future with 22Mars, a complex and immersive board game designed by Jonas Jones. Set in the year 2217, the game takes place on a Mars where Earth's climate crisis and overpopulation have led to the establishment of colonies and a new era of space entrepreneurship. As one of 2 to 5 players, you'll take on the role of a space entrepreneur, building train tracks and colonies, and creating a new future on the red planet. But be warned, the risk of revolt grows as you accumulate wealth and power, adding an extra layer of strategy to the game. With a playtime of 150 to 210 minutes, 22Mars is not for the faint of heart, but experienced board game enthusiasts will revel in its intricate mechanics, including connections, market, network and route building, stock holding, and tile placement. The game's variable map, based on four interconnected megahexes, ensures that each playthrough is unique, with colonies' values shifting depending on the number of colonists. As you navigate the challenges of building a new society on Mars, you'll need to balance your pursuit of wealth and power with the need to maintain social stability, making 22Mars a thrilling and thought-provoking experience that will keep you coming back for more.

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