
Overgrowth
A game by Kirsty Buley, Mike Cleeton, Phil Fox
2 Players 15 - 25 minutes Unknown
Area Majority / Influence, Grid Coverage, Grid Movement, Pattern Movement, Rondel, Square Grid
Abstract Strategy, Territory Building
Description
In Overgrowth, players dive into a world of strategic competition, vying to create a clear path of their flowers from one side of the board to their opponent's, or to gather the most blossoms in the meadow by the game's end. This abstract strategy game, designed by Kirsty Buley, Mike Cleeton, and Phil Fox, is all about making every decision count, as each move can outwit your opponent and claim victory. With simple rules that can be explained quickly, Overgrowth is easy to learn, but its depth of strategy will keep you engaged for its 15 to 25 minute playtime. As you play, you'll move your action selection marker around the board, choosing from four available actions - Grow, Cast, Spread, or Overgrow. You can add a flower token adjacent to one already placed, throw a flower token 3 spaces away, place up to 2 flower tokens horizontally across the board, or even replace your opponent's flower token with one of your own if you surround it on two sides. With its unique blend of area majority, grid coverage, and pattern movement mechanics, Overgrowth is a thrilling game of territory building that will challenge your strategic thinking and keep you coming back for more. Published in 2024, Overgrowth is a great choice for fans of abstract strategy games, and its short playtime makes it perfect for a quick gaming session with a friend.
Friends and Places with Overgrowth
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