
1861/1867 Railways of Russia/Canada
A game by Ian D. Wilson
3 - 6 Players 180 - 360 minutes High
Auction/Bidding, Market, Network and Route Building, Ownership, Stock Holding, Tile Placement, Victory Points as a Resource
Economic, Trains
Description
In 1861/1867 Railways of Russia/Canada, you're an investor seeking to build your fortune by helping the Russian and Canadian governments develop their railway networks in the mid-19th century. However, beware - the governments have a tendency to absorb fledgling rail companies, so you'll need to stay on your toes to avoid losing your investments. This game, designed by Ian D. Wilson, is a classic example of the 18xx system of train games, offering a depth of gameplay that will keep you coming back for more. With gameplay that can last anywhere from 180 to 360 minutes, 1861/1867 Railways of Russia/Canada is perfect for a group of 3 to 6 players looking for a challenging and engaging experience. The game introduces new mechanics in phases, starting with simple operations and gradually increasing in complexity, making it a great entry point into the 18xx system.
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