
1761
From Canal to Rail
A game by Ian D. Wilson
3 - 6 Players 300 minutes High
Network and Route Building, Stock Holding, Tile Placement
Economic, Trains, Transportation
Description
Get ready to travel back in time to the 18th century with 1761: From Canal to Rail, a game that takes you on a journey through England's transportation history. Designed by Ian D. Wilson, this game is perfect for 3 to 6 players who are looking for a challenging and immersive experience that will keep them engaged for around 300 minutes. The game starts in the Canal Age, where players auction off Private Companies and Minor Companies, which pay a fixed income and lay track, earning revenues and buying boats. As the game progresses, the Railway Age begins, and players can buy shares in Public Companies, laying track, placing station markers, and earning revenues. The game's unique mechanics, including Network and Route Building, Stock Holding, and Tile Placement, make it a thrilling experience for fans of economic and train-themed games. The complexity of the game rules may take some time to learn, but the payoff is worth it. As the canal companies fade away and the rail companies dominate, players must strategically manage their shares and revenues to come out on top. The game ends when a Public share price exceeds a certain value, and the player with the highest worth, combining cash and shares, is declared the winner. Published in 2011, 1761: From Canal to Rail is a classic game that will appeal to fans of the 18xx genre and anyone looking for a fun and challenging gaming experience.
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