
Living Planet
A game by Christophe Boelinger
2 - 4 Players 30 - 120 minutes High
Area Majority / Influence, Commodity Speculation, Grid Movement, Hand Management, Hexagon Grid, Map Addition, Modular Board, Tile Placement, Worker Placement
Economic, Environmental, Science Fiction
Description
In Living Planet, you're the head of a Galactic Corporation looking to exploit the planet MYC.14.250 for all it's worth. The goal is to industrialize the planet, extract resources, and make as much profit as possible before it self-destructs. You'll explore the planet, manage your team, and build factory buildings to extract resources, all while navigating the challenges of a dynamic and potentially hostile environment. As you take turns, you'll trigger cataclysms that can either hinder or help your progress, depending on how you play your cards. The game is a delicate balance of resource management, strategic planning, and tactical maneuvering, with the added twist of cataclysms that can shake things up at any moment. With its unique blend of economic, environmental, and science fiction elements, Living Planet offers a thrilling and unpredictable experience for 2 to 4 players.
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