
Caves of Rwenzori
A board game by James Trower
1-5 1-5
45-60 minutes Medium
Hand Management, Variable Player Powers, Card Drafting, Take That, Tile Placement, Network and Route Building, Solo / Solitaire Game, Hexagon Grid, Once-Per-Game Abilities, Movement Points, Pieces as Map
Adventure, Exploration, Maze
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Description
Deep in the rainforest, the cloud-covered Rwenzori mountains hide a vast network of ancient caves steeped in myth and mystery. Explorers have descended into those dark halls looking for fame, riches, and glory, but disaster strikes and the entrance collapses. Now, it's a fight to be the first to escape the cave and win the game. In Caves of Rwenzori, players develop the cave network by placing hexagonal tiles, each turn growing the network to the advantage of some and the demise of others. With every game different, you'll need to jump, swing, and hack your way through ancient tribal traps and more to outmaneuver your opponents. It's a rip-roaring adventure as you hinder other adventurers and speed your way to escape and victory, with the goal of placing all your tiles and playing the escape tile to win.
