
Evil Corp
A board game by Alfie Dennen, Allix Harrison
2-6 Players 40-120 minutes Low
Hand Management, Variable Player Powers, Area Majority / Influence, Area Movement, Card Play Conflict Resolution, Push Your Luck, Dice Rolling, Modular Board, Take That, Role Playing, Finale Ending, Deck Construction, Deck, Bag, and Pool Building, Income, Once-Per-Game Abilities, Storytelling, Ownership, Market, Alliances, Semi-Cooperative Game, Acting, Move Through Deck, Zone of Control, Turn Order: Pass Order, Betting and Bluffing, Trick-taking
Economic, Party Game, Spies/Secret Agents, Humor, Bluffing, Territory Building, Political
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Description
Evil Corp is a darkly humorous game that lets you step into the shoes of a revolutionary tech CEO, where the goal is to save the world, no matter the cost. As one of the internet tech titans, you'll wield staggering power and influence, but be prepared to get your hands dirty with nasty business dealings, broken promises, and compromised ethics. With easy-to-learn rules, 2 to 6 players can join in on the fun, which can last anywhere from 40 to 120 minutes, depending on how cutthroat you and your friends are. In this semi-cooperative game, you'll need to master a range of skills, from hand management and area control to bluffing and betting. The game is full of twists and turns, with modular boards, variable player powers, and once-per-game abilities that will keep you on your toes. With categories like bluffing, economic, humor, and territory building, Evil Corp is a game that will appeal to fans of complex, strategic gameplay with a dash of humor and social interaction. Whether you're playing with casual gamer friends or seasoned pros, Evil Corp is a game that's sure to bring out the competitive spirit in everyone, so gather your friends and get ready to take on the world, one evil corporation at a time.
