
Gods' Will
A board game by George Manios
5 - 14 Players 30 - 60 minutes Low
Hidden Roles, Roles with Asymmetric Information, Team-Based Game, Track Movement, Variable Player Powers, Voting
Bluffing, Deduction, Mythology, Negotiation, Party Game, Spies/Secret Agents
Friends and Communities with Gods' Will
Description
Gods’ Will throws a wild, myth‑filled party straight onto your tabletop, perfect for a crowd of five to fourteen friends who love a good bluff and a little divine chaos. In just a half‑hour you’ll learn the basics, then dive into hidden roles and secret agendas where each player wields a quirky god‑powered ability that only they know. As you move your tokens around the board, you’ll be whispering, negotiating, and voting on mysterious missions while trying to spot the spies lurking among the deities. The game flips between tense deduction and raucous teamwork, letting you scheme, betray, or unite with the gods themselves. With easy‑to‑grab rules, fast‑paced turns, and a constantly shifting balance of power, every round feels fresh and unpredictable—perfect for a lively game night where myth meets mischief.

