Board game, Hood: Troubles in Sherwood

Hood

Troubles in Sherwood


  A board game by Mateusz Dąsal, Łukasz Sasuła

 2-4 Players   90-120 minutes   Medium 

  Hand Management, Action Points, Area Movement, Card Play Conflict Resolution, Dice Rolling, Tile Placement, Campaign / Battle Card Driven, Negotiation, Action/Event, Multi-Use Cards

  Card Game, City Building, Dice, Medieval, Negotiation, Territory Building, Wargame

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Description

In Hood: Troubles in Sherwood, you'll embark on a thrilling adventure set in medieval times with 2 to 4 players, navigating the world of Robin Hood in a game that lasts around 90 to 120 minutes. Despite its depth, the game rules are surprisingly simple and easy to learn, making it accessible to a wide range of players. Designed by Mateusz Dąsal and Łukasz Sasuła, this game combines a mix of exciting mechanics such as hand management, area movement, and negotiation, allowing you to explore different strategies and tactics. With elements of city building, territory building, and conflict resolution, every game is unique and challenging, requiring you to think critically and make smart decisions to outmaneuver your opponents and emerge victorious in the troubled land of Sherwood. The blend of card play, dice rolling, and tile placement adds an extra layer of excitement and unpredictability to the game.

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