Board game, Living Planet

Living Planet


  A board game by Christophe Boelinger

2-4 2-4 4

 30-120 minutes   High 

  Hand Management, Area Majority / Influence, Modular Board, Grid Movement, Tile Placement, Worker Placement, Map Addition, Hexagon Grid, Commodity Speculation

  Economic, Science Fiction, Environmental

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Description

In Living Planet, you're the head of a Galactic Corporation looking to exploit the planet MYC.14.250 for all it's worth. The goal is to industrialize the planet, extract resources, and make as much profit as possible before it self-destructs. You'll explore the planet, manage your team, and build factory buildings to extract resources, all while navigating the challenges of a dynamic and potentially hostile environment. As you take turns, you'll trigger cataclysms that can either hinder or help your progress, depending on how you play your cards. The game is a delicate balance of resource management, strategic planning, and tactical maneuvering, with the added twist of cataclysms that can shake things up at any moment. With its unique blend of economic, environmental, and science fiction elements, Living Planet offers a thrilling and unpredictable experience for 2 to 4 players.

Expansions

Living Planet: Aquarius
Living Planet

Aquarius

  2-4 Players

 45-60 minutes

 Unknown 

Living Planet: Arboria
Living Planet

Arboria

  2-4 Players

 45-60 minutes

 Unknown 

Living Planet: Industria
Living Planet

Industria

  2-4 Players

 45-60 minutes

 Unknown 

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