Board game, NewSpeak

NewSpeak


  A board game by Fiona Jackson, Mark Stockton-Pitt

 3-6 Players   30-60 minutes   Low 

  Simultaneous Action Selection, Area Majority / Influence, Push Your Luck, Team-Based Game, Modular Board, Network and Route Building, Secret Unit Deployment

  Deduction, Spies/Secret Agents, Word Game, Bluffing, Real-time

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Description

In NewSpeak, a game of dystopian subversion, 3 to 6 players take on the roles of dissidents or moderators in a battle of wits. The dissidents aim to challenge the status quo by coordinating secret meetings at various locations, using underground codes to stay one step ahead. The moderators, on the other hand, must use their skills of deduction to infer the dissidents' plans and direct a state raiding party to catch them in the act. As the game unfolds, the dissidents try to "hack" as many locations as possible, while the moderators strike back with surveillance outposts to limit their movement. With easy-to-learn rules and a playtime of just 30 to 60 minutes, NewSpeak is a tense and thrilling game of bluffing, deduction, and strategy. Players must use their skills of deception and cunning to outmaneuver their opponents and emerge victorious in this mind-bending battle of wits.

Expansions

NewSpeak: Rated
NewSpeak

Rated

  3-8 Players

 30-60 minutes

 Unknown 

NewSpeak: Sabotage
NewSpeak

Sabotage

  6-8 Players

 30-60 minutes

 Unknown 

NewSpeak: Dead Drop
NewSpeak

Dead Drop

  3-8 Players

 45-60 minutes

 Unknown 

NewSpeak: Dissonance
NewSpeak

Dissonance

  1-2 Players

 20-45 minutes

 Unknown 

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