Board game, Shaman

Shaman


  A board game by Chance Colbert, Jamie Zimmerman

 2-6 Players   90-180 minutes   High 

  Variable Set-up, End Game Bonuses, Turn Order: Claim Action, Hexagon Grid, Events, Tech Trees / Tech Tracks

  Civilization, Economic, Fighting, Territory Building, Prehistoric

  View onBoardGameGeekTabletopia

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Description

In Shaman, you'll take on the role of a spiritual leader guiding your tribe through a volatile prehistoric world. As the Shaman, you'll make crucial decisions on when and where to hunt, gather, settle, and build, all while communing with the spirits and nature. With a collection of skulls at your disposal, you'll harness the power of the spirit world to take actions, summon beast spirits, and collect totems that will aid you in the end game. Your goal is to grow your tribe's population, which will be determined by the resources you collect, technologies you develop, and offerings you make to the great spirits. Be wary of impending catastrophes and balance your actions carefully, as the Shaman with the largest population at the end of the game will be declared the winner. With complex rules and multiple paths to victory, Shaman offers a challenging and immersive experience for 2 to 6 players.

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