
Theurgy
A board game by Charlotte Dowling, Oliver Josiah
1-6 Players 60-180 minutes Medium
Hand Management, Variable Player Powers, Card Drafting, Area Majority / Influence, Modular Board, Take That, Variable Set-up, King of the Hill
Fantasy, Territory Building
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Description
In Theurgy, you take on the role of a half-forgotten god, competing to have temples built in your honor. You'll need to manage your cards wisely, performing miracles and unleashing monsters to gain an edge over your rivals. With up to five other players, the game is a classic area control strategy, where you must carve out your territory and undermine others. As you navigate the modular board, you'll choose from four actions: Pilgrimage, Spread the Word, Divine Intervention, and Test the Faith. Timing is key, as you'll need to sneak your influence under the radar and establish followings in unexpected places. With variable player powers and a unique setup each game, Theurgy offers a fresh experience every time. Will you become the Official Faith, Fulfil Your Calling, or Spread Across the Land to emerge victorious?
