
Witch of Salem
A board game by Michael Rieneck
2-4 2-4 4
60 minutes Low
A moderate amount of text on components is needed during play.
Set Collection, Communication Limits, Cooperative Game, Dice Rolling, Action Retrieval
Fantasy, Horror, Novel-based
View onBoardGameGeek
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Description
In Witch of Salem, 2 to 4 players work together to stop the Great Old Ones from entering our world. Based on Wolfgang Hohlbein's book series and H.P. Lovecraft's mythos, this cooperative game is set in early 20th Century New England where players take on the roles of scholarly allies to the master witch, Robert Craven. The goal is to find and close the eight portals opened in Arkham city, preventing the Great Old One from awakening. With easy-to-learn rules and a playtime of 60 minutes, players must banish monsters, collect items, and seal the gates before time runs out. The game features action retrieval, communication limits, and dice rolling, making it a thrilling experience. As players work together, they must combat creeping insanity and defeat the coming evil, all while navigating the terrifying world inspired by Lovecraft's tales.
