
-60°
A board game by Alexander Pfister, Peter Prinz
1-4 1-4
120-180 minutes High
Hand Management, Push Your Luck, Deck, Bag, and Pool Building, End Game Bonuses, Solo / Solitaire Game, Worker Placement
Exploration
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Friends and Communities with -60°
Description
Dive into the icy mystery of -60°, a 2026 masterpiece from Alexander Pfister and Peter Prinz that drags you and up to three friends (or a solo brave soul) into a frosty world of exploration where every decision feels like a high‑stakes gamble. You’ll juggle decks, pull from a bag, and fill a pool of resources while placing workers to claim the best spots, all while keeping a tight grip on your hand and daring to push your luck when the odds look good. The rules are a bit tangled at first—think of it as learning a new language before you can start chatting—but once the pieces click, the game blossoms into a thrilling race for end‑game bonuses that can swing the final score. Expect a marathon session of 2‑3 hours, packed with strategic twists, tense solo missions, and the kind of cooperative‑competitive vibe that makes you laugh, groan, and shout “yes!” when you finally crack the -60° secret.
