
1848
Australia
A game by Helmut Ohley, Leonhard "Lonny" Orgler
3 - 6 Players 200 - 240 minutes High
Auction/Bidding, Auction: Dutch Priority, Loans, Market, Network and Route Building, Ownership, Stock Holding, Tile Placement, Victory Points as a Resource
Economic, Trains, Transportation
Description
1848: Australia is a semi-historical railroad game that challenges 3 to 6 players to build and manage their own railroading empires. The game is divided into two main phases: stock rounds and operating rounds. During stock rounds, players buy and sell shares in various railroading companies, tracking their investments on the stock market mat. In operating rounds, players take on the role of company directors, building tracks, placing station markers, and buying trains to earn capital. As players navigate the game's complex rules and mechanics, they'll need to balance their finances, make strategic decisions, and adapt to changing circumstances. With its unique blend of auctioning, networking, and route-building, 1848: Australia offers a thrilling experience for fans of economic and train-themed games. The game's intricate systems and historical context make it a compelling choice for those looking for a challenging and immersive gameplay experience that can last up to 240 minutes.
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