
Fief
A board game by Philippe Mouchebeuf
No text on components is needed during play.
3-6 Players 120 minutes High
Area Majority / Influence, Area Movement, Team-Based Game, Dice Rolling, Voting, Simulation, Secret Unit Deployment
Medieval, Negotiation, Wargame, Political
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Description
Fief is a game of strategic conquest and diplomacy set in the Middle Ages, where 3 to 6 players take on the roles of noble families vying for the most powerful kingdom. The game is played in a fictional kingdom with villages connected by roads, each belonging to a fief and a bishopric. Players start with a lord, a castle, and some troops, and must navigate the complexities of medieval politics and warfare to emerge victorious. With a playtime of 120 minutes, Fief is a game that requires strategy, negotiation, and teamwork. Players must form alliances, make deals, and use their limited embassy pawns to secure private conversations and further their interests. The game's complex rules and multiple mechanics, including area majority, dice rolling, and secret unit deployment, make for a challenging and engaging experience. Will you emerge as the most powerful lord, or will you form alliances to secure victory?
