Board game, Fief

Fief


  A board game by Philippe Mouchebeuf

  No text on components is needed during play.

 3-6 Players   120 minutes   High 

  Area Majority / Influence, Area Movement, Team-Based Game, Dice Rolling, Voting, Simulation, Secret Unit Deployment

  Medieval, Negotiation, Wargame, Political

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Description

Fief is a game of strategic conquest and diplomacy set in the Middle Ages, where 3 to 6 players take on the roles of noble families vying for the most powerful kingdom. The game is played in a fictional kingdom with villages connected by roads, each belonging to a fief and a bishopric. Players start with a lord, a castle, and some troops, and must navigate the complexities of medieval politics and warfare to emerge victorious. With a playtime of 120 minutes, Fief is a game that requires strategy, negotiation, and teamwork. Players must form alliances, make deals, and use their limited embassy pawns to secure private conversations and further their interests. The game's complex rules and multiple mechanics, including area majority, dice rolling, and secret unit deployment, make for a challenging and engaging experience. Will you emerge as the most powerful lord, or will you form alliances to secure victory?

Expansions

Fief: France 1429 – France Gameboard
Fief

France 1429 – France Gameboard

  3-6 Players

 120-240 minutes

 High 

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