
Red Scare
A board game by Benjamin Kanelos
4-10 4-10
20-30 minutes Low
Variable Player Powers, Team-Based Game
Deduction, Spies/Secret Agents, Negotiation, Political
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Description
In Red Scare, the nation is on high alert for Communist infiltrators, and it's up to you and your fellow FBI agents to root out the traitors. With 4 to 10 players working together, you'll need to use your deduction skills to figure out who's loyal and who's a double agent. The game is easy to learn, but don't let that fool you - the variable player powers and team-based gameplay will keep you on your toes. As you navigate the world of espionage and counter-intelligence, you'll need to negotiate with your fellow players to uncover the truth. But be careful, even your closest allies may be hiding something. With a playtime of just 20 to 30 minutes, Red Scare is a quick and thrilling game that will keep you guessing until the very end. Designed by Benjamin Kanelos and published in 2017, this game is perfect for anyone who loves deduction, negotiation, and a little bit of political intrigue.
