
Summit
A board game by Olaf Helmer, Lloyd S. Shapley
3-6 Players 60 minutes Low
Action Points, Simulation, Auction/Bidding
Economic, Negotiation, Political
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Description
Summit is a classic game of economic and political strategy, first published in 1961 by Olaf Helmer. In this game, 3 to 6 players take on the roles of major powers, competing to build influence and control over various countries. With easy-to-learn rules, players allocate resources to build military bases, steel mills, and consumer goods factories, both at home and abroad. The goal is to score points by controlling non-player states and building consumer goods factories, all while navigating the complexities of international relations. As players accumulate power in the military, industrial, and political spheres, they can use their influence to exert pressure on others. Alliances can be formed, but only one player will emerge victorious. With random events adding an extra layer of complexity, Summit is a game of negotiation, strategy, and skill. The game's name comes from the Summit events, which are scoring rounds that determine the ultimate winner. With a playtime of 60 minutes, Summit is a fun and engaging game that's perfect for groups of friends or family looking for a challenging and interactive experience.
